How rankings work
Rankings are recalculated every night.
- 1
Every rating is weighed
Ratings from established members count fully. Brand-new accounts count a little less until they've been around and rated a few games, and someone who gives every game the same score counts less, because that tells us nothing about which games are better.
- 2
Pile-ons are damped
If a game suddenly gets far more ratings in two days than it usually does, those ratings count for less. A real launch still shows up; a campaign to push a game up doesn't take over.
- 3
Few votes, fair score
A game with only a handful of ratings is pulled toward the average for its category until it has enough votes to stand on its own. Two 10/10s can't beat a thousand 8.5s.
- 4
Head-to-head Matchups
We ask members which of two games they've played they prefer. That fixes the fact that one person's 7 is another's 9, and gives a finer order than scores can. With enough matchups, they make up 40% of a game's score.
- 5
Category rankings
The same score, ranked within each category. A game needs enough confidence to appear, and expansions are ranked separately from base games.
- 6
Difficulty from players
Difficulty comes from members' 1–5 votes plus “which was harder?” matchups, pulled toward the category's usual difficulty until enough people have voted. A game with no votes says “Not rated yet” rather than guessing.
- 7
Suggestions for you
We combine players who rate like you with games similar to the ones you love. Every suggestion says why.